“Outlaw Diner” - A current work in progress of a virtual reality retro sci-fi themed diner. Outlaw Diner is a relaxing solo project I’m working on in Unity for the Quest 2 as I learn more about working within the virtual reality space and building experiences. Currently, all 3D assets were created by me using Blender and the scene has a few interactable items, such as a holographic menu and a mug. There’s also plans to make the jukebox interactable, although I have the tracks already assigned to it. Prior to dragging the models into Unity, I also tested the realistic scale of each item inside ShapesXR.

There’s also some quick concept art and mood thumbnail sketches to help guide me.

Concept art and sketches done on Clip Studio Paint, as well as logo design exploration

 

Testing object scale within ShapesXR